aoc/node_modules/jest-worker/build/workers/WorkerAbstract.js

136 lines
3.5 KiB
JavaScript

'use strict';
Object.defineProperty(exports, '__esModule', {
value: true
});
exports.default = void 0;
function _stream() {
const data = require('stream');
_stream = function () {
return data;
};
return data;
}
var _types = require('../types');
/**
* Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
class WorkerAbstract extends _stream().EventEmitter {
/**
* DO NOT WRITE TO THIS DIRECTLY.
* Use this.state getter/setters so events are emitted correctly.
*/
#state = _types.WorkerStates.STARTING;
_fakeStream = null;
_exitPromise;
_resolveExitPromise;
_workerReadyPromise;
_resolveWorkerReady;
get state() {
return this.#state;
}
set state(value) {
if (this.#state !== value) {
const oldState = this.#state;
this.#state = value;
this.emit(_types.WorkerEvents.STATE_CHANGE, value, oldState);
}
}
constructor(options) {
super();
if (typeof options.on === 'object') {
for (const [event, handlers] of Object.entries(options.on)) {
// Can't do Array.isArray on a ReadonlyArray<T>.
// https://github.com/microsoft/TypeScript/issues/17002
if (typeof handlers === 'function') {
super.on(event, handlers);
} else {
for (const handler of handlers) {
super.on(event, handler);
}
}
}
}
this._exitPromise = new Promise(resolve => {
this._resolveExitPromise = resolve;
});
this._exitPromise.then(() => {
this.state = _types.WorkerStates.SHUT_DOWN;
});
}
/**
* Wait for the worker child process to be ready to handle requests.
*
* @returns Promise which resolves when ready.
*/
waitForWorkerReady() {
if (!this._workerReadyPromise) {
this._workerReadyPromise = new Promise((resolve, reject) => {
let settled = false;
let to;
switch (this.state) {
case _types.WorkerStates.OUT_OF_MEMORY:
case _types.WorkerStates.SHUTTING_DOWN:
case _types.WorkerStates.SHUT_DOWN:
settled = true;
reject(
new Error(
`Worker state means it will never be ready: ${this.state}`
)
);
break;
case _types.WorkerStates.STARTING:
case _types.WorkerStates.RESTARTING:
this._resolveWorkerReady = () => {
settled = true;
resolve();
if (to) {
clearTimeout(to);
}
};
break;
case _types.WorkerStates.OK:
settled = true;
resolve();
break;
}
if (!settled) {
to = setTimeout(() => {
if (!settled) {
reject(new Error('Timeout starting worker'));
}
}, 500);
}
});
}
return this._workerReadyPromise;
}
/**
* Used to shut down the current working instance once the children have been
* killed off.
*/
_shutdown() {
this.state === _types.WorkerStates.SHUT_DOWN;
// End the permanent stream so the merged stream end too
if (this._fakeStream) {
this._fakeStream.end();
this._fakeStream = null;
}
this._resolveExitPromise();
}
_getFakeStream() {
if (!this._fakeStream) {
this._fakeStream = new (_stream().PassThrough)();
}
return this._fakeStream;
}
}
exports.default = WorkerAbstract;