add script to quickly set up puzzle code templates
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#!/usr/bin/env bash
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set -euo pipefail
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day=$1
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day_long=$(printf "%02d" "$day")
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dir="day_$day_long"
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puzzle_name=$2
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mkdir -p "$dir"
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cp solution.ts.template "$dir/solution.ts"
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sed -e "s/%%DAY%%/$day/g" \
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-e "s/%%DAY_LONG%%/$day_long/g" \
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-e "s/%%PUZZLE_NAME%%/$puzzle_name/g" \
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solution.test.ts.template > "$dir/solution.test.ts"
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./get_input.sh "$day"
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touch "$dir/sample.txt"
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import { readlines } from "../_utils";
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const solution = require("./solution");
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describe("day %%DAY%%: %%PUZZLE_NAME%%, pt 1", () => {
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test("sample input", async () => {
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const sample = await readlines("./day_%%DAY_LONG%%/sample.txt");
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expect(solution.part1_solver(sample)).toBe(0);
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});
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test("submission input", async () => {
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const input = await readlines("./day_%%DAY_LONG%%/input.txt");
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expect(solution.part1_solver(input)).toBe(0);
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});
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});
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describe("day %%DAY%%: %%PUZZLE_NAME%%, pt 2", () => {
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test("sample input", async () => {
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const sample = await readlines("./day_%%DAY_LONG%%/sample.txt");
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expect(solution.part2_solver(sample)).toBe(0);
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});
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test("submission input", async () => {
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const input = await readlines("./day_%%DAY_LONG%%/input.txt");
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expect(solution.part2_solver(input)).toBe(0);
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});
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});
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/*
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*/
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export function part1_solver(lines: string[]): number {
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return 1;
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}
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/*
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*/
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export function part2_solver(lines: string[]): number {
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return 1;
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}
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