Platinum9/ClassicPlatinumStreamlined/metacity-1/metacity-theme-2.xml

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<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Classic</name>
<author>J Yager &lt;digitalcrutch@peoplepc.com&gt;</author>
<copyright>None</copyright>
<date>March 01, 2004</date>
<description>
MacOS inspired theme. Actually, this would be a Be inspired
theme, I have never used a Mac. But, it still looks good.
</description>
</info>
<constant name="Pad" value="4"/>
<!-- Normal window geometry -->
<frame_geometry
name="normal_geometry"
has_title="true"
rounded_top_left="false"
rounded_top_right="1"
rounded_bottom_left="1"
rounded_bottom_right="false">
<distance name="left_width" value="6"/>
<distance name="right_width" value="7"/>
<distance name="bottom_height" value="7"/>
<distance name="left_titlebar_edge" value="3"/>
<distance name="right_titlebar_edge" value="3"/>
<distance name="title_vertical_pad" value="0"/>
<distance name="button_width" value="13"/>
<distance name="button_height" value="13"/>
<border name="title_border" left="2" right="0" top="2" bottom="0"/>
<border name="button_border" left="1" right="2" top="4" bottom="5"/>
</frame_geometry>
<!-- Utility window geometry -->
<frame_geometry
name="utility_geometry"
title_scale="x-small"
parent="normal_geometry"/>
<!-- Border(only) window geometry -->
<frame_geometry
name="border_geometry"
has_title="false"
parent="normal_geometry">
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="button_width" value="0"/>
<distance name="button_height" value="0"/>
<border name="title_border" left="0" right="0" top="6" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<!-- Focused window decorations -->
<draw_ops name="background_focused">
<!-- Draw window frame -->
<rectangle
color="gtk:bg[NORMAL]"
filled="true"
x="0"
y="0"
width="width - 2"
height="height - 2"/>
<!-- Draw window border -->
<!-- Note that, since the origin of the window (the upper left corner)
is (x, y) = (0, 0), the lower right corner is (x, y) = (width - 1,
height - 1). -->
<rectangle
color="gtk:text[NORMAL]"
filled="false"
x="0"
y="0"
width="width - 2"
height="height - 2"/>
<!-- Draw window base -->
<rectangle
color="gtk:bg[NORMAL]"
filled="true"
x="left_width - 1"
y="top_height - 1"
width="width - left_width - right_width + 2"
height="height - top_height - bottom_height + 2"/>
<!-- Draw inside border -->
<rectangle
color="gtk:text[NORMAL]"
filled="false"
x="left_width - 1"
y="top_height - 1"
width="width - left_width - right_width + 1"
height="height - top_height - bottom_height + 1"/>
<!-- top left to top right (inside) -->
<line
color="gtk:fg[NORMAL]"
x1="left_width - 2"
y1="top_height - 2"
x2="width - right_width"
y2="top_height - 2"/>
<!-- top left to top right (outside) -->
<line
color="gtk:base[NORMAL]"
x1="1"
y1="1"
x2="width - 4"
y2="1"/>
<!-- top left to bottom left (inside) -->
<line
color="gtk:fg[NORMAL]"
x1="left_width - 2"
y1="top_height - 2"
x2="left_width - 2"
y2="height - bottom_height + 1"/>
<!-- top left to bottom left (outside) -->
<line
color="gtk:base[NORMAL]"
x1="1"
y1="1"
x2="1"
y2="height - 4"/>
<!-- top right to bottom right (inside) -->
<line
color="gtk:base[NORMAL]"
x1="width - right_width + 1"
y1="top_height - 1"
x2="width - right_width + 1"
y2="height - bottom_height + 1"/>
<!-- top right to bottom right (outside) -->
<line
color="gtk:fg[NORMAL]"
x1="width - 3"
y1="2"
x2="width - 3"
y2="height - 3"/>
<!-- bottom left to bottom right (inside) -->
<line
color="gtk:base[NORMAL]"
x1="left_width - 2"
y1="height - bottom_height + 1"
x2="width - right_width + 1"
y2="height - bottom_height + 1"/>
<!-- bottom left to bottom right (outside) -->
<line
color="gtk:fg[NORMAL]"
x1="2"
y1="height - 3"
x2="width - 3"
y2="height - 3"/>
<!-- shadow -->
<!-- top right to bottom right -->
<line
color="gtk:text[NORMAL]"
x1="width - 1"
y1="1"
x2="width - 1"
y2="height - 1"/>
<!-- bottom left to bottom right-->
<line
color="gtk:text[NORMAL]"
x1="1"
y1="height - 1"
x2="width - 1"
y2="height - 1"/>
</draw_ops>
<!-- Shaded focused windows -->
<draw_ops name="background_shaded">
<!-- Draw window frame -->
<rectangle
color="gtk:bg[NORMAL]"
filled="true"
x="0"
y="0"
width="width"
height="height"/>
<!--Draw window border -->
<!-- Note that, since the origin of the window (the upper left corner)
is (x, y) = (0, 0), the lower right corner is (x, y) = (width - 1,
height - 1). -->
<rectangle
color="gtk:text[NORMAL]"
filled="false"
x="0"
y="0"
width="width - 2"
height="height - 2"/>
<!-- top left to top right (outside) -->
<line
color="gtk:base[NORMAL]"
x1="1"
y1="1"
x2="width - 4"
y2="1"/>
<!-- top left to bottom left (outside) -->
<line
color="gtk:base[NORMAL]"
x1="1"
y1="1"
x2="1"
y2="height - 4"/>
<!-- top right to bottom right (outside) -->
<line
color="gtk:fg[NORMAL]"
x1="width - 3"
y1="2"
x2="width - 3"
y2="height - 4"/>
<!-- bottom left to bottom right (outside) -->
<line
color="gtk:fg[NORMAL]"
x1="2"
y1="height - 3"
x2="width - 3"
y2="height - 3"/>
<!-- shadow -->
<!-- top right to bottom right -->
<line
color="gtk:text[NORMAL]"
x1="width - 1"
y1="1"
x2="width - 1"
y2="height - 1"/>
<!-- bottom left to bottom right-->
<line
color="gtk:text[NORMAL]"
x1="1"
y1="height - 1"
x2="width - 1"
y2="height - 1"/>
</draw_ops>
<!-- Unfocused window decorations -->
<draw_ops name="background_unfocused">
<!-- Draw window frame -->
<rectangle
color="gtk:bg[NORMAL]"
filled="true"
x="0"
y="0"
width="width"
height="height"/>
<!-- Draw window border -->
<!-- Note that, since the origin of the window (the upper left corner)
is (x, y) = (0, 0), the lower right corner is (x, y) = (width - 1,
height - 1). -->
<rectangle
color="gtk:fg[NORMAL]"
filled="false"
x="0"
y="0"
width="width - 2"
height="height - 2"/>
<!-- Draw window base -->
<rectangle
color="gtk:bg[NORMAL]"
filled="true"
x="left_width - 1"
y="top_height - 1"
width="width - left_width - right_width + 2"
height="height - top_height - bottom_height + 2"/>
<!-- Draw inside border -->
<rectangle
color="gtk:fg[NORMAL]"
filled="false"
x="left_width - 1"
y="top_height - 1"
width="width - left_width - right_width + 1"
height="height - top_height - bottom_height + 1"/>
<!-- shadow -->
<!-- top right to bottom right -->
<line
color="gtk:fg[NORMAL]"
x1="width - 1"
y1="1"
x2="width - 1"
y2="height - 1"/>
<!-- bottom left to bottom right-->
<line
color="gtk:fg[NORMAL]"
x1="1"
y1="height - 1"
x2="width - 1"
y2="height - 1"/>
</draw_ops>
<!-- Focused title -->
<draw_ops name="title_focused">
<!-- I wish there was a for loop or something. -->
<!-- left side title stipple -->
<!-- "(((width - title_width) / 2) `max` 0) - (Pad + 2)" is the actual lentgh of the line.
((title_width-1) `min` 1) triggers if no title is present. -->
<line
color="gtk:base[NORMAL]"
x1="0"
y1="3"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="3"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="4"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="4"/>
<line
color="gtk:base[NORMAL]"
x1="0"
y1="5"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="5"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="6"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="6"/>
<line
color="gtk:base[NORMAL]"
x1="0"
y1="7"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="7"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="8"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="8"/>
<line
color="gtk:base[NORMAL]"
x1="0"
y1="9"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="9"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="10"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="10"/>
<line
color="gtk:base[NORMAL]"
x1="0"
y1="11"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="11"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="12"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="12"/>
<line
color="gtk:base[NORMAL]"
x1="0"
y1="13"
x2="((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width-1) `min` 1)"
y2="13"/>
<line
color="gtk:dark[NORMAL]"
x1="1"
y1="14"
x2="(((((width - title_width) / 2) `max` 0) - (Pad + 2)) * ((title_width) `min` 1)) + 1"
y2="14"/>
<!-- right side title stipple -->
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="3"
x2="width - Pad - 1"
y2="3"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="4"
x2="width - Pad"
y2="4"/>
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="5"
x2="width - Pad - 1"
y2="5"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="6"
x2="width - Pad"
y2="6"/>
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="7"
x2="width - Pad - 1"
y2="7"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="8"
x2="width - Pad"
y2="8"/>
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="9"
x2="width - Pad - 1"
y2="9"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="10"
x2="width - Pad"
y2="10"/>
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="11"
x2="width - Pad - 1"
y2="11"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="12"
x2="width - Pad"
y2="12"/>
<line
color="gtk:base[NORMAL]"
x1="((((width - title_width) / 2) `max` 0) + title_width + Pad) * ((title_width-1) `min` 1)"
y1="13"
x2="width - Pad - 1"
y2="13"/>
<line
color="gtk:dark[NORMAL]"
x1="(((((width - title_width) / 2) `max` 0) + title_width + Pad)* ((title_width) `min` 1)) + 1"
y1="14"
x2="width - Pad"
y2="14"/>
<!-- I had originally placed the clip/title in the middle but, it
applied the clip to my decorations as well. I didn't like
that. This could use some improvement, try opening a file in
the middle of nowhere... If the title gets too long it clashes
w/the window decorations on the right side... If you can fix
this, let me know. -->
<!-- Title clip and title text -->
<!--<clip x="Pad" y="0" width="width - (Pad * 2)" height="height"/>-->
<title
color="gtk:text[NORMAL]"
x="((width - title_width) / 2) `max` 0"
y="0"/>
</draw_ops>
<!-- Unfocused title -->
<draw_ops name="title_unfocused">
<clip x="Pad" y="0" width="width - (Pad * 2)" height="height"/>
<title
color="gtk:dark[NORMAL]"
x="((width - title_width) / 2) `max` 0"
y="0"/>
</draw_ops>
<!-- Button border-->
<draw_ops name="button_border">
<line
color="gtk:dark[NORMAL]"
x1="0"
y1="0"
x2="0"
y2="height - 2"/>
<line
color="gtk:dark[NORMAL]"
x1="0"
y1="0"
x2="width - 2"
y2="0"/>
<rectangle
color="gtk:text[NORMAL]"
filled="false"
x="1"
y="1"
width="width - 3"
height="height - 3"/>
<line
color="gtk:base[NORMAL]"
x1="1"
y1="height - 1"
x2="width - 1"
y2="height - 1"/>
<line
color="gtk:base[NORMAL]"
x1="width - 1"
y1="height - 1"
x2="width - 1"
y2="1"/>
</draw_ops>
<!-- Button background -->
<draw_ops name="button_background">
<rectangle
color="gtk:base[NORMAL]"
filled="false"
x="2"
y="2"
width="width - 5"
height="height - 5"/>
<line
color="gtk:base[NORMAL]"
x1="3"
y1="2"
x2="10"
y2="2"/>
<line
color="gtk:base[NORMAL]"
x1="2"
y1="3"
x2="2"
y2="10"/>
<gradient
type="diagonal"
x="3"
y="3"
width="width - 6"
height="height - 6">
<color value="gtk:dark[NORMAL]"/>
<color value="gtk:base[NORMAL]"/>
</gradient>
<line
color="gtk:dark[NORMAL]"
x1="10"
y1="3"
x2="10"
y2="10"/>
<line
color="gtk:dark[NORMAL]"
x1="3"
y1="10"
x2="10"
y2="10"/>
</draw_ops>
<!-- Background applied to pressed buttons -->
<draw_ops name="button_pressed">
<gradient
type="diagonal"
x="2"
y="2"
width="width - 4"
height="height - 4">
<color value="gtk:dark[NORMAL]"/>
<color value="gtk:base[NORMAL]"/>
</gradient>
<line
color="gtk:dark[NORMAL]"
x1="10"
y1="2"
x2="10"
y2="10"/>
<line
color="gtk:dark[NORMAL]"
x1="2"
y1="10"
x2="10"
y2="10"/>
</draw_ops>
<!-- Close button -->
<draw_ops name="close_button">
<include name="button_border"/>
<include name="button_background"/>
</draw_ops>
<draw_ops name="close_button_pressed">
<include name="button_border"/>
<include name="button_pressed"/>
</draw_ops>
<!-- Maximize button -->
<draw_ops name="maximize_button_lines">
<line
color="gtk:text[NORMAL]"
x1="1"
y1="7"
x2="7"
y2="7"/>
<line
color="gtk:text[NORMAL]"
x1="7"
y1="1"
x2="7"
y2="7"/>
</draw_ops>
<draw_ops name="maximize_button">
<include name="button_border"/>
<include name="button_background"/>
<include name="maximize_button_lines"/>
</draw_ops>
<draw_ops name="maximize_button_pressed">
<include name="button_border"/>
<include name="button_pressed"/>
<include name="maximize_button_lines"/>
</draw_ops>
<!-- Minimize button -->
<draw_ops name="minimize_button_lines">
<line
color="gtk:text[NORMAL]"
x1="1"
y1="5"
x2="10"
y2="5"/>
<line
color="gtk:text[NORMAL]"
x1="1"
y1="7"
x2="10"
y2="7"/>
</draw_ops>
<draw_ops name="minimize_button">
<include name="button_border"/>
<include name="button_background"/>
<include name="minimize_button_lines"/>
</draw_ops>
<draw_ops name="minimize_button_pressed">
<include name="button_border"/>
<include name="button_pressed"/>
<include name="minimize_button_lines"/>
</draw_ops>
<!-- Menu button -->
<draw_ops name="menu_button">
<icon x="0" y="0" width="mini_width" height="mini_height"/>
<include name="button_border"/>
<include name="button_background"/>
</draw_ops>
<draw_ops name="menu_button_pressed">
<include name="button_border"/>
<include name="button_pressed"/>
</draw_ops>
<!-- The infamous blank draw_ops -->
<draw_ops name="blank"/>
<!-- Normal window frame styles -->
<!-- Focused -->
<frame_style
name="normal_focused"
geometry="normal_geometry">
<piece position="entire_background" draw_ops="background_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="close_button_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="shade" state="normal" draw_ops="minimize_button"/>
<button function="shade" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="unshade" state="normal" draw_ops="minimize_button"/>
<button function="unshade" state="pressed" draw_ops="minimize_button_pressed"/>
<button function="menu" state="normal" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
<button function="above" state="normal" draw_ops="close_button"/>
<button function="above" state="pressed" draw_ops="close_button_pressed"/>
<button function="unabove" state="normal" draw_ops="close_button"/>
<button function="unabove" state="pressed" draw_ops="close_button_pressed"/>
<button function="stick" state="normal" draw_ops="close_button"/>
<button function="stick" state="pressed" draw_ops="close_button_pressed"/>
<button function="unstick" state="normal" draw_ops="close_button"/>
<button function="unstick" state="pressed" draw_ops="close_button_pressed"/>
</frame_style>
<!-- Shaded -->
<frame_style
name="normal_shaded"
geometry="normal_geometry"
parent="normal_focused">
<piece position="entire_background" draw_ops="background_shaded"/>
<piece position="title" draw_ops="title_focused"/>
</frame_style>
<!-- Unfocused -->
<frame_style
name="normal_unfocused"
geometry="normal_geometry"
parent="normal_focused">
<piece position="entire_background" draw_ops="background_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="menu" state="normal" draw_ops="blank"/>
<button function="menu" state="prelight" draw_ops="menu_button"/>
<button function="menu" state="pressed" draw_ops="blank"/>
<button function="minimize" state="normal" draw_ops="blank"/>
<button function="minimize" state="prelight" draw_ops="minimize_button"/>
<button function="minimize" state="pressed" draw_ops="blank"/>
<button function="maximize" state="normal" draw_ops="blank"/>
<button function="maximize" state="prelight" draw_ops="maximize_button"/>
<button function="maximize" state="pressed" draw_ops="blank"/>
<button function="close" state="normal" draw_ops="blank"/>
<button function="close" state="prelight" draw_ops="close_button"/>
<button function="close" state="pressed" draw_ops="blank"/>
</frame_style>
<!-- Utility windows use the same styles as normal except they use the
utility geometry -->
<!-- Focused -->
<frame_style
name="utility_focused"
geometry="utility_geometry"
parent="normal_focused"/>
<!-- Unfocused -->
<frame_style
name="utility_unfocused"
geometry="utility_geometry"
parent="normal_unfocused"/>
<!-- Border(only) windows use the same styles as normal except they use the
border(less) geometry and draw no title -->
<!-- Focused -->
<frame_style
name="border_focused"
geometry="border_geometry"
parent="normal_focused">
<piece position="title" draw_ops="blank"/>
</frame_style>
<!-- Unfocused -->
<frame_style
name="border_unfocused"
geometry="border_geometry"
parent="normal_unfocused">
<piece position="title" draw_ops="blank"/>
</frame_style>
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both"
style="normal_focused"/>
<frame focus="no" state="normal" resize="both"
style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_focused"/>
<frame focus="no" state="maximized" style="normal_unfocused"/>
<frame focus="yes" state="shaded" style="normal_shaded"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded"
style="normal_focused"/>
<frame focus="no" state="maximized_and_shaded"
style="normal_unfocused"/>
</frame_style_set>
<frame_style_set
name="utility_style_set">
<frame focus="yes" state="normal" resize="both"
style="utility_focused"/>
<frame focus="no" state="normal" resize="both"
style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="utility_focused"/>
<frame focus="no" state="maximized" style="utility_unfocused"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded"
style="utility_focused"/>
<frame focus="no" state="maximized_and_shaded"
style="utility_unfocused"/>
</frame_style_set>
<frame_style_set
name="border_style_set">
<frame focus="yes" state="normal" resize="both"
style="border_focused"/>
<frame focus="no" state="normal" resize="both"
style="border_unfocused"/>
<frame focus="yes" state="maximized" style="border_focused"/>
<frame focus="no" state="maximized" style="border_unfocused"/>
<frame focus="yes" state="shaded" style="border_focused"/>
<frame focus="no" state="shaded" style="border_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="border_focused"/>
<frame focus="no" state="maximized_and_shaded"
style="border_unfocused"/>
</frame_style_set>
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="normal_style_set"/>
<window type="modal_dialog" style_set="normal_style_set"/>
<window type="menu" style_set="normal_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<menu_icon function="close" state="normal" draw_ops="close_button"/>
<menu_icon function="maximize" state="normal" draw_ops="maximize_button"/>
<menu_icon function="minimize" state="normal" draw_ops="minimize_button"/>
<menu_icon function="unmaximize" state="normal"
draw_ops="button_background"/>
</metacity_theme>